INTERACTIVE CULTURAL EXPERIENCE
Inferno di Dante Application
A dedicated case study for the interactive application I developed for Inferno di Dante. Gameplay footage and the complete project breakdown are coming soon.
- ROLE
- Unity Developer / Game Designer
- FORMAT
- Interactive Experience
- ENGINE
- Unity + C#
- FOCUS
- Real-Time 3D / Storytelling
The full case study will cover my direct contribution, the core interaction design, the Unity systems behind the experience and the challenges solved during production.


